public class Vector extends Object
| Constructor and Description |
|---|
Vector() |
| Modifier and Type | Method and Description |
|---|---|
static float[] |
addition(float[] u,
float[] v) |
static float[] |
copy(float[] currentStartPosition) |
static double[] |
crossProduct(double[] u,
double[] v) |
static float[] |
crossProduct(float[] u,
float[] v) |
static double |
dot(double[] u,
double[] v) |
static float |
dot(float[] u,
float[] v) |
static void |
dump(float[] v) |
static void |
dump(float[] v,
int start) |
static void |
dump(String message,
double[] inputVertex) |
static void |
dump(String pre,
float[] v) |
static float |
getArea(float[][] triangle) |
static double |
length(double[] u) |
static float |
length(float[] u) |
static void |
main(String[] args) |
static float[] |
minus(float[] u,
float[] v) |
static void |
normalize(double[] rayDir) |
static void |
normalize(float[] rayDir) |
static double[] |
scalarProduct(double r,
double[] u) |
static float[] |
scalarProduct(float r,
float[] u) |
static double[] |
subtract(double[] u,
double[] v) |
static float[] |
subtract(float[] u,
float[] v) |
public static final int X
public static final int Y
public static final int Z
public static float dot(float[] u,
float[] v)
public static double dot(double[] u,
double[] v)
public static float[] minus(float[] u,
float[] v)
public static float[] addition(float[] u,
float[] v)
public static double[] subtract(double[] u,
double[] v)
public static float[] subtract(float[] u,
float[] v)
public static float[] scalarProduct(float r,
float[] u)
public static double[] scalarProduct(double r,
double[] u)
public static float[] crossProduct(float[] u,
float[] v)
public static double[] crossProduct(double[] u,
double[] v)
public static float length(float[] u)
public static double length(double[] u)
public static void normalize(float[] rayDir)
public static void normalize(double[] rayDir)
public static void dump(float[] v)
public static void dump(float[] v,
int start)
public static void dump(String pre, float[] v)
public static float getArea(float[][] triangle)
public static void main(String[] args)
public static void dump(String message, double[] inputVertex)
public static float[] copy(float[] currentStartPosition)
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