| Interface | Description |
|---|---|
| TimelinePropertyBuilder.PropertyAccessor<T> |
Defines how to access a property.
|
| TimelinePropertyBuilder.PropertyGetter<T> |
Defines how to get a property.
|
| TimelinePropertyBuilder.PropertySetter<T> |
Defines how to set a property.
|
| TimelineScenario.TimelineScenarioActor | |
| TridentConfig.PulseSource |
| Class | Description |
|---|---|
| Timeline |
The main entry point into Trident.
|
| Timeline.BaseBuilder<T extends Timeline,B extends Timeline.BaseBuilder<?,?,?>,M> | |
| Timeline.Builder | |
| TimelinePropertyBuilder<T> | |
| TimelinePropertyBuilder.DefaultPropertyGetter<T> |
Default property getter.
|
| TimelinePropertyBuilder.DefaultPropertySetter<T> |
Default property setter.
|
| TimelineRunnable | |
| TimelineScenario | |
| TimelineScenario.Parallel | |
| TimelineScenario.RendezvousSequence | |
| TimelineScenario.Sequence | |
| TridentConfig | |
| TridentConfig.FixedRatePulseSource |
| Enum | Description |
|---|---|
| Timeline.RepeatBehavior | |
| Timeline.TimelineState | |
| TimelineScenario.TimelineScenarioState |