TimelineScenario.TimelineScenarioActorpublic class SwingRepaintTimeline extends Timeline
| Modifier and Type | Class | Description |
|---|---|---|
static class |
SwingRepaintTimeline.Builder |
Timeline.BaseBuilder<T extends Timeline,B extends Timeline.BaseBuilder<?,?,?>,M>, Timeline.RepeatBehavior, Timeline.TimelineStateDEFAULT_DURATION, DEFAULT_EASE| Modifier and Type | Method | Description |
|---|---|---|
void |
forceRepaintOnNextPulse() |
|
void |
play() |
|
void |
playLoop(int loopCount,
Timeline.RepeatBehavior repeatBehavior) |
|
void |
playReverse() |
|
static SwingRepaintTimeline.Builder |
repaintBuilder(java.awt.Component component) |
|
void |
replay() |
|
void |
replayReverse() |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitabort, addCallback, builder, builder, cancel, cancelAtCycleBreak, end, getCycleDelay, getDuration, getDurationFraction, getEase, getId, getInitialDelay, getMainObject, getName, getRepeatBehavior, getSecondaryId, getState, getTimelinePosition, isDone, playLoop, playLoopSkipping, playLoopSkipping, playReverseSkipping, playSkipping, property, resetDoneFlag, resume, shouldForceUiUpdate, supportsReplay, suspend, toStringpublic static SwingRepaintTimeline.Builder repaintBuilder(java.awt.Component component)
public void forceRepaintOnNextPulse()
public void play()
play in interface TimelineScenario.TimelineScenarioActorplay in class Timelinepublic void playReverse()
playReverse in class Timelinepublic void replayReverse()
replayReverse in class Timelinepublic void playLoop(int loopCount,
Timeline.RepeatBehavior repeatBehavior)