Uses of Class
org.refcodes.component.UnknownHandleRuntimeException

  • Uses of UnknownHandleRuntimeException in org.refcodes.component

    Modifier and Type
    Method
    Description
    void
    CeasableHandle.cease(H aHandle)
    Ceases the component identified by the given handle.
    void
    ClosableHandle.close(H aHandle)
    Closes or pre-closes (flush) the component identified by the given handle.
    void
    DecomposableHandle.decompose(H aHandle)
    Decomposes the component identified by the given handle.
    void
    DecomposableHandle.DecomposeAutomatonHandle.decompose(H aHandle)
    Decomposes the component identified by the given handle.
    void
    DestroyableHandle.destroy(H aHandle)
    Destroys the component identified by the given handle.
    void
    FlushHandle.flush(H aHandle)
    Flushes the component identified by the given handle.
    ConnectionStatusHandle.getConnectionStatus(H aHandle)
    Retrieves the ConnectionStatus related to the given handle.
    LifecycleStatusHandle.getLifecycleStatus(H aHandle)
    Retrieves the LifecycleStatus related to the given handle.
    float
    ProgressHandle.getProgress(H aHandle)
    The progress of a handle can be queried by this method.
    boolean
    BidirectionalConnectionOpenableHandle.hasBidirectionalConnectionOpenable(H aHandle)
    Determines whether the handle reference is BidirectionalConnectionOpenable by implementing the BidirectionalConnectionOpenable interface.
    boolean
    BidirectionalConnectionOpenableHandle.BidirectionalConnectionOpenAutomatonHandle.hasBidirectionalConnectionOpenAutomaton(H aHandle)
    Determines whether the handle reference is configurable by implementing the ConnectionOpenable.ConnectionOpenAutomaton interface.
    boolean
    CeasableHandle.hasCeasable(H aHandle)
    Determines whether the handle reference is ceasable by implementing the Ceasable interface.
    boolean
    CeasableHandle.CeaseAutomatonHandle.hasCeaseAutomaton(H aHandle)
    Determines whether the handle reference is ceasable by implementing the Ceasable.CeaseAutomaton interface.
    boolean
    ClosableHandle.hasClosable(H aHandle)
    Determines whether the handle reference is closable by implementing the Closable interface.
    boolean
    ClosableHandle.CloseAutomatonHandle.hasCloseAutomaton(H aHandle)
    Determines whether the handle reference is closable by implementing the ConnectionOpenable.ConnectionOpenAutomaton interface.
    boolean
    ConfigurableHandle.hasConfigurable(H aHandle)
    Determines whether the handle reference is configurable by implementing the Configurable interface.
    boolean
    ConfigurableHandle.ConfigureAutomatonHandle.hasConfigureAutomaton(H aHandle)
    Determines whether the handle reference is configurable by implementing the Configurable.ConfigureAutomaton interface.
    boolean
    ConnectionOpenableHandle.hasConnectionOpenable(H aHandle)
    Determines whether the handle reference is ConnectionOpenable by implementing the ConnectionOpenable interface.
    boolean
    ConnectionOpenableHandle.ConnectionOpenAutomatonHandle.hasConnectionOpenAutomaton(H aHandle)
    Determines whether the handle reference is configurable by implementing the ConnectionOpenable.ConnectionOpenAutomaton interface.
    boolean
    ConnectionStatusHandle.hasConnectionStatus(H aHandle)
    Determines whether the handle reference provides a ConnectionStatus by implementing the ConnectionStatusAccessor interface.
    boolean
    DecomposableHandle.hasDecomposable(H aHandle)
    Determines whether the handle reference is decomposable by implementing the Decomposable interface.
    boolean
    DecomposableHandle.DecomposeAutomatonHandle.hasDecomposeAutomaton(H aHandle)
    Determines whether the handle reference is decomposable by implementing the Decomposable.DecomposeAutomaton interface.
    boolean
    DestroyableHandle.hasDestroyable(H aHandle)
    Determines whether the handle reference is destroyable by implementing the Destroyable interface.
    boolean
    DestroyableHandle.DestroyAutomatonHandle.hasDestroyAutomaton(H aHandle)
    Determines whether the handle reference is destroyable by implementing the Destroyable.DestroyAutomaton interface.
    boolean
    FlushHandle.hasFlush(H aHandle)
    Determines whether the handle reference provides flushting by implementing the Flushable interface.
    boolean
    InitializableHandle.hasInitalizable(H aHandle)
    Determines whether the handle reference is initializeable by implementing the Initializable interface.
    boolean
    InitializableHandle.InitializeAutomatonHandle.hasInitializeAutomaton(H aHandle)
    Determines whether the handle reference is initalizable by implementing the Initializable.InitializeAutomaton interface.
    boolean
    LifecycleStatusHandle.hasLifecycleStatus(H aHandle)
    Determines whether the handle reference provides a LifecycleStatus by implementing the LifecycleStatusAccessor interface.
    boolean
    OpenableHandle.hasOpenable(H aHandle)
    Determines whether the handle reference is openable by implementing the Openable interface.
    boolean
    OpenableHandle.OpenAutomatonHandle.hasOpenAutomaton(H aHandle)
    Determines whether the handle reference is openable by implementing the ConnectionOpenable.ConnectionOpenAutomaton interface.
    boolean
    PausableHandle.hasPausable(H aHandle)
    Determines whether the handle reference is pausable by implementing the Pausable interface.
    boolean
    PausableHandle.PauseAutomatonHandle.hasPauseAutomaton(H aHandle)
    Determines whether the handle reference is pausable by implementing the Pausable.PauseAutomaton interface.
    boolean
    ProgressHandle.hasProgress(H aHandle)
    Determines whether the handle reference provides a progress by implementing the ProgressAccessor interface.
    boolean
    ReloadHandle.hasReload(H aHandle)
    Determines whether the handle reference provides reloading by implementing the Reloadable interface.
    boolean
    ResetHandle.hasReset(H aHandle)
    Determines whether the handle reference provides resetting by implementing the Resetable interface.
    boolean
    ResumableHandle.hasResumable(H aHandle)
    Determines whether the handle reference is resumable by implementing the Resumable interface.
    boolean
    ResumableHandle.ResumeAutomatonHandle.hasResumeAutomaton(H aHandle)
    Determines whether the handle reference is resumable by implementing the Resumable.ResumeAutomaton interface.
    boolean
    StartableHandle.hasStartable(H aHandle)
    Determines whether the handle reference is startable by implementing the Startable interface.
    boolean
    StartableHandle.StartAutomatonHandle.hasStartAutomaton(H aHandle)
    Determines whether the handle reference is startable by implementing the Startable.StartAutomaton interface.
    boolean
    StoppableHandle.StopAutomatonHandle.hasStopAutomaton(H aHandle)
    Determines whether the handle reference is stoppable by implementing the Stoppable.StopAutomaton interface.
    boolean
    StoppableHandle.hasStoppable(H aHandle)
    Determines whether the handle reference is stoppable by implementing the Stoppable interface.
    void
    ConfigurableHandle.initialize(H aHandle, CTX aContext)
    Initialize/configure the component identified by the given handle.
    void
    InitializableHandle.initialize(H aHandle)
    Initialize the component identified by the given handle.
    boolean
    CeasableHandle.CeaseAutomatonHandle.isCeasable(H aHandle)
    Determines whether the component identified by the given handle may get ceased.
    boolean
    CeasableHandle.CeaseAutomatonHandle.isCeased(H aHandle)
    Determines whether the component identified by the given handle is ceased.
    boolean
    ClosableHandle.CloseAutomatonHandle.isClosable(H aHandle)
    Determines whether the component identified by the given handle may get closed/disconnected.
    boolean
    ClosableHandle.CloseAutomatonHandle.isClosed(H aHandle)
    Determines whether the component (its connection) identified by the given handle is closed (disconnected).
    boolean
    DecomposableHandle.DecomposeAutomatonHandle.isDecomposable(H aHandle)
    Determines whether the component identified by the given handle may get decomposed.
    boolean
    DestroyableHandle.DestroyAutomatonHandle.isDestroyable(H aHandle)
    Determines whether the component identified by the given handle may get destroyed.
    boolean
    DestroyableHandle.DestroyAutomatonHandle.isDestroyed(H aHandle)
    Determines whether the component identified by the given handle is destroyed.
    boolean
    ConfigurableHandle.ConfigureAutomatonHandle.isInitalizable(H aHandle, CTX aContext)
    Determines whether the component identified by the given handle may get initialized/configured.
    boolean
    InitializableHandle.InitializeAutomatonHandle.isInitalizable(H aHandle)
    Determines whether the component identified by the given handle may get initialized.
    boolean
    InitializedHandle.isInitzialized(H aHandle)
    Determines whether the component identified by the given handle is opened.
    boolean
    BidirectionalConnectionOpenableHandle.BidirectionalConnectionOpenAutomatonHandle.isOpenable(H aHandle, INPUT aInputConnection, OUTPUT aOutputConnection)
    Determines whether the component identified by the given handle may get opened/connected.
    boolean
    ConnectionOpenableHandle.ConnectionOpenAutomatonHandle.isOpenable(H aHandle, CON aConnection)
    Determines whether the component identified by the given handle may get opened/connected.
    boolean
    OpenableHandle.OpenAutomatonHandle.isOpenable(H aHandle)
    Determines whether the component identified by the given handle may get opened/connected.
    boolean
    OpenedHandle.isOpened(H aHandle)
    Determines whether the component (its connection) identified by the given handle is opened (connected).
    boolean
    PausableHandle.PauseAutomatonHandle.isPausable(H aHandle)
    Determines whether the component identified by the given handle may get paused.
    boolean
    PausableHandle.PauseAutomatonHandle.isPaused(H aHandle)
    Determines whether the component identified by the given handle is paused.
    boolean
    ResumableHandle.ResumeAutomatonHandle.isResumable(H aHandle)
    Determines whether the component identified by the given handle may get resumed.
    boolean
    RunningHandle.isRunning(H aHandle)
    Determines whether the component identified by the given handle is running (started or resumed).
    boolean
    StartableHandle.StartAutomatonHandle.isStartable(H aHandle)
    Determines whether the component identified by the given handle may get started.
    boolean
    StoppableHandle.StopAutomatonHandle.isStoppable(H aHandle)
    Determines whether the component identified by the given handle may get stopped.
    boolean
    StoppableHandle.StopAutomatonHandle.isStopped(H aHandle)
    Determines whether the component identified by the given handle is stopped.
    HandleLookup.lookupHandle(H aHandle)
    Gets the object associated to a given handle.
    void
    BidirectionalConnectionOpenableHandle.open(H aHandle, INPUT aInputConnection, OUTPUT aOutputConnection)
    Open/connect the component identified by the given handle.
    void
    ConnectionOpenableHandle.open(H aHandle, CON aConnection)
    Open/connect the component identified by the given handle.
    void
    OpenableHandle.open(H aHandle)
    Open/connect the component identified by the given handle.
    void
    PausableHandle.pause(H aHandle)
    Pauses the component identified by the given handle.
    void
    ReloadHandle.reload(H aHandle)
    Reloads the (state of the) component identified by the given handle.
    HandleLookup.removeHandle(H aHandle)
    Gets the descriptor for a given handle.
    void
    ResetHandle.reset(H aHandle)
    Resets the component identified by the given handle.
    void
    ResumableHandle.resume(H aHandle)
    Resumes the component identified by the given handle.
    void
    StartableHandle.start(H aHandle)
    Starts the component identified by the given handle.
    void
    StoppableHandle.stop(H aHandle)
    Stops the component identified by the given handle.