class OffscreenCanvas extends Object
The OffscreenCanvas interface provides a canvas that can be rendered off screen. It is available in both the window and worker contexts.
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Instance Constructors
- new OffscreenCanvas(width: Double, height: Double)
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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def
convertToBlob(options: ConvertToBlobOptions = js.native): Promise[Blob]
Creates a Blob object representing the image contained in the canvas.
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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def
finalize(): Unit
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def
getClass(): Class[_]
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- def getContext(contextType: String, contextAttributes: TwoDContextAttributes): Dynamic
- def getContext(contextType: String, contextAttributes: WebGLContextAttributes): Dynamic
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def
getContext(contextType: String): Dynamic
Returns a rendering context for the offscreen canvas.
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def
hasOwnProperty(v: String): Boolean
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def
hashCode(): Int
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- @native()
- var height: Double
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final
def
isInstanceOf[T0]: Boolean
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def
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def
notify(): Unit
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def
notifyAll(): Unit
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def
propertyIsEnumerable(v: String): Boolean
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def
toLocaleString(): String
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def
toString(): String
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def
transferToImageBitmap(): ImageBitmap
Creates an ImageBitmap object from the most recently rendered image of the OffscreenCanvas.
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def
valueOf(): Any
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final
def
wait(): Unit
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def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
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- var width: Double