object WebGLRenderingContext
WebGLRenderingContext objects expose the WebGLRenderingContext interface, the principal interface in WebGL which provides special properties and methods to manipulate the 3D content rendered in an HTML canvas element.
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- WebGLRenderingContext
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- implicit final class WebGLRenderingContextOps extends AnyVal
Value Members
-
final
def
!=(arg0: Any): Boolean
- Definition Classes
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-
final
def
##(): Int
- Definition Classes
- AnyRef → Any
-
final
def
==(arg0: Any): Boolean
- Definition Classes
- AnyRef → Any
- final val ACTIVE_ATTRIBUTES: Int(35721)
-
final
val
ACTIVE_TEXTURE: Int(34016)
The currently active texture unit.
- final val ACTIVE_UNIFORMS: Int(35718)
- final val ALIASED_LINE_WIDTH_RANGE: Int(33902)
- final val ALIASED_POINT_SIZE_RANGE: Int(33901)
- final val ALPHA: Int(6406)
- final val ALPHA_BITS: Int(3413)
- final val ALWAYS: Int(519)
- final val ARRAY_BUFFER: Int(34962)
- final val ARRAY_BUFFER_BINDING: Int(34964)
- final val ATTACHED_SHADERS: Int(35717)
-
final
val
BACK: Int(1029)
Specifies back faces.
-
final
val
BLEND: Int(3042)
Capability to enable/disable blending.
- final val BLEND_COLOR: Int(32773)
- final val BLEND_DST_ALPHA: Int(32970)
- final val BLEND_DST_RGB: Int(32968)
- final val BLEND_EQUATION: Int(32777)
- final val BLEND_EQUATION_ALPHA: Int(34877)
- final val BLEND_EQUATION_RGB: Int(32777)
- final val BLEND_SRC_ALPHA: Int(32971)
- final val BLEND_SRC_RGB: Int(32969)
- final val BLUE_BITS: Int(3412)
- final val BOOL: Int(35670)
- final val BOOL_VEC2: Int(35671)
- final val BOOL_VEC3: Int(35672)
- final val BOOL_VEC4: Int(35673)
- final val BROWSER_DEFAULT_WEBGL: Int(37444)
- final val BUFFER_SIZE: Int(34660)
- final val BUFFER_USAGE: Int(34661)
- final val BYTE: Int(5120)
-
final
val
CCW: Int(2305)
Counter-Clockwise wound triangles are front-facing.
-
final
val
CLAMP_TO_EDGE: Int(33071)
Clamp the texture along this axis.
Clamp the texture along this axis. The colour of the edge pixels will be replicated to infinity.
- final val COLOR_ATTACHMENT0: Int(36064)
-
final
val
COLOR_BUFFER_BIT: Int(16384)
Specifies the color buffer should be cleared.
Specifies the color buffer should be cleared.
- See also
- final val COLOR_CLEAR_VALUE: Int(3106)
- final val COLOR_WRITEMASK: Int(3107)
- final val COMPILE_STATUS: Int(35713)
- final val COMPRESSED_TEXTURE_FORMATS: Int(34467)
- final val CONSTANT_ALPHA: Int(32771)
- final val CONSTANT_COLOR: Int(32769)
- final val CONTEXT_LOST_WEBGL: Int(37442)
-
final
val
CULL_FACE: Int(2884)
Capability to enable/disable backface culling.
- final val CULL_FACE_MODE: Int(2885)
- final val CURRENT_PROGRAM: Int(35725)
- final val CURRENT_VERTEX_ATTRIB: Int(34342)
-
final
val
CW: Int(2304)
Clockwise wound triangles are front-facing.
- final val DECR: Int(7683)
- final val DECR_WRAP: Int(34056)
- final val DELETE_STATUS: Int(35712)
- final val DEPTH_ATTACHMENT: Int(36096)
- final val DEPTH_BITS: Int(3414)
-
final
val
DEPTH_BUFFER_BIT: Int(256)
Specifies the depth buffer should be cleared.
Specifies the depth buffer should be cleared.
- See also
- final val DEPTH_CLEAR_VALUE: Int(2931)
- final val DEPTH_COMPONENT: Int(6402)
- final val DEPTH_COMPONENT16: Int(33189)
- final val DEPTH_FUNC: Int(2932)
- final val DEPTH_RANGE: Int(2928)
- final val DEPTH_STENCIL: Int(34041)
- final val DEPTH_STENCIL_ATTACHMENT: Int(33306)
-
final
val
DEPTH_TEST: Int(2929)
Capability to enable/disable the depth test.
- final val DEPTH_WRITEMASK: Int(2930)
-
final
val
DITHER: Int(3024)
Capability to enable/disable dithering.
- final val DONT_CARE: Int(4352)
- final val DST_ALPHA: Int(772)
- final val DST_COLOR: Int(774)
- final val DYNAMIC_DRAW: Int(35048)
- final val ELEMENT_ARRAY_BUFFER: Int(34963)
- final val ELEMENT_ARRAY_BUFFER_BINDING: Int(34965)
- final val EQUAL: Int(514)
- final val FASTEST: Int(4353)
- final val FLOAT: Int(5126)
- final val FLOAT_MAT2: Int(35674)
- final val FLOAT_MAT3: Int(35675)
- final val FLOAT_MAT4: Int(35676)
- final val FLOAT_VEC2: Int(35664)
- final val FLOAT_VEC3: Int(35665)
- final val FLOAT_VEC4: Int(35666)
- final val FRAGMENT_SHADER: Int(35632)
-
final
val
FRAMEBUFFER: Int(36160)
The framebuffer target.
- final val FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: Int(36049)
- final val FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: Int(36048)
- final val FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: Int(36051)
- final val FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: Int(36050)
- final val FRAMEBUFFER_BINDING: Int(36006)
- final val FRAMEBUFFER_COMPLETE: Int(36053)
- final val FRAMEBUFFER_INCOMPLETE_ATTACHMENT: Int(36054)
- final val FRAMEBUFFER_INCOMPLETE_DIMENSIONS: Int(36057)
- final val FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: Int(36055)
- final val FRAMEBUFFER_UNSUPPORTED: Int(36061)
-
final
val
FRONT: Int(1028)
Specifies front faces.
-
final
val
FRONT_AND_BACK: Int(1032)
Specifies both front and back faces.
- final val FRONT_FACE: Int(2886)
- final val FUNC_ADD: Int(32774)
- final val FUNC_REVERSE_SUBTRACT: Int(32779)
- final val FUNC_SUBTRACT: Int(32778)
- final val GENERATE_MIPMAP_HINT: Int(33170)
- final val GEQUAL: Int(518)
- final val GREATER: Int(516)
- final val GREEN_BITS: Int(3411)
-
final
val
HIGH_FLOAT: Int(36338)
Specifies a high precision float.
-
final
val
HIGH_INT: Int(36341)
Specifies a high precision float.
- final val IMPLEMENTATION_COLOR_READ_FORMAT: Int(35739)
- final val IMPLEMENTATION_COLOR_READ_TYPE: Int(35738)
- final val INCR: Int(7682)
- final val INCR_WRAP: Int(34055)
- final val INT: Int(5124)
- final val INT_VEC2: Int(35667)
- final val INT_VEC3: Int(35668)
- final val INT_VEC4: Int(35669)
-
final
val
INVALID_ENUM: Int(1280)
An invalid enumerated name has been passed to an API function.
- final val INVALID_FRAMEBUFFER_OPERATION: Int(1286)
-
final
val
INVALID_OPERATION: Int(1282)
The requested operation is not valid.
-
final
val
INVALID_VALUE: Int(1281)
An invalid value has been passed to an API function.
- final val INVERT: Int(5386)
- final val KEEP: Int(7680)
- final val LEQUAL: Int(515)
- final val LESS: Int(513)
-
final
val
LINEAR: Int(9729)
Specifies linear interpolation.
-
final
val
LINEAR_MIPMAP_LINEAR: Int(9987)
Specifies linear interpolation linearly blending between mipmap levels.
-
final
val
LINEAR_MIPMAP_NEAREST: Int(9985)
Specifies linear interpolation on the nearest mipmap level.
-
final
val
LINES: Int(1)
Specifies the elements should be drawn as lines.
Specifies the elements should be drawn as lines.
-
final
val
LINE_LOOP: Int(2)
Specifies the elements should be drawn as a line loop.
Specifies the elements should be drawn as a line loop.
-
final
val
LINE_STRIP: Int(3)
Specifies the elements should be drawn as a line strip.
Specifies the elements should be drawn as a line strip.
- final val LINE_WIDTH: Int(2849)
- final val LINK_STATUS: Int(35714)
-
final
val
LOW_FLOAT: Int(36336)
Specifies a low precision float.
-
final
val
LOW_INT: Int(36339)
Specifies a low precision integer.
- final val LUMINANCE: Int(6409)
- final val LUMINANCE_ALPHA: Int(6410)
- final val MAX_COMBINED_TEXTURE_IMAGE_UNITS: Int(35661)
- final val MAX_CUBE_MAP_TEXTURE_SIZE: Int(34076)
- final val MAX_FRAGMENT_UNIFORM_VECTORS: Int(36349)
- final val MAX_RENDERBUFFER_SIZE: Int(34024)
- final val MAX_TEXTURE_IMAGE_UNITS: Int(34930)
- final val MAX_TEXTURE_SIZE: Int(3379)
- final val MAX_VARYING_VECTORS: Int(36348)
- final val MAX_VERTEX_ATTRIBS: Int(34921)
- final val MAX_VERTEX_TEXTURE_IMAGE_UNITS: Int(35660)
- final val MAX_VERTEX_UNIFORM_VECTORS: Int(36347)
- final val MAX_VIEWPORT_DIMS: Int(3386)
-
final
val
MEDIUM_FLOAT: Int(36337)
Specifies a medium precision float.
-
final
val
MEDIUM_INT: Int(36340)
Specifies a medium precision float.
-
final
val
MIRRORED_REPEAT: Int(33648)
Repeat the texture along this axis, mirroring it each step.
-
final
val
NEAREST: Int(9728)
Specifies nearest neighbour interpolation.
-
final
val
NEAREST_MIPMAP_LINEAR: Int(9986)
Specifies nearest neighbour interpolation, linearly blending between mipmap levels.
-
final
val
NEAREST_MIPMAP_NEAREST: Int(9984)
Specifies nearest neighbour interpolation on the nearest mipmap level.
- final val NEVER: Int(512)
- final val NICEST: Int(4354)
- final val NONE: Int(0)
- final val NOTEQUAL: Int(517)
-
final
val
NO_ERROR: Int(0)
No error has occurred.
- final val ONE: Int(1)
- final val ONE_MINUS_CONSTANT_ALPHA: Int(32772)
- final val ONE_MINUS_CONSTANT_COLOR: Int(32770)
- final val ONE_MINUS_DST_ALPHA: Int(773)
- final val ONE_MINUS_DST_COLOR: Int(775)
- final val ONE_MINUS_SRC_ALPHA: Int(771)
- final val ONE_MINUS_SRC_COLOR: Int(769)
-
final
val
OUT_OF_MEMORY: Int(1285)
The operation requested could not be completed because it ran out of memory.
- final val PACK_ALIGNMENT: Int(3333)
-
final
val
POINTS: Int(0)
Specifies the elements should be drawn as points.
Specifies the elements should be drawn as points.
- final val POLYGON_OFFSET_FACTOR: Int(32824)
-
final
val
POLYGON_OFFSET_FILL: Int(32823)
Capability to enable/disable polygon offset.
- final val POLYGON_OFFSET_UNITS: Int(10752)
- final val RED_BITS: Int(3410)
-
final
val
RENDERBUFFER: Int(36161)
The renderbuffer target.
- final val RENDERBUFFER_ALPHA_SIZE: Int(36179)
- final val RENDERBUFFER_BINDING: Int(36007)
- final val RENDERBUFFER_BLUE_SIZE: Int(36178)
- final val RENDERBUFFER_DEPTH_SIZE: Int(36180)
- final val RENDERBUFFER_GREEN_SIZE: Int(36177)
- final val RENDERBUFFER_HEIGHT: Int(36163)
- final val RENDERBUFFER_INTERNAL_FORMAT: Int(36164)
- final val RENDERBUFFER_RED_SIZE: Int(36176)
- final val RENDERBUFFER_STENCIL_SIZE: Int(36181)
- final val RENDERBUFFER_WIDTH: Int(36162)
- final val RENDERER: Int(7937)
-
final
val
REPEAT: Int(10497)
Repeat the texture along this axis.
- final val REPLACE: Int(7681)
- final val RGB: Int(6407)
- final val RGB565: Int(36194)
- final val RGB5_A1: Int(32855)
- final val RGBA: Int(6408)
- final val RGBA4: Int(32854)
- final val SAMPLER_2D: Int(35678)
- final val SAMPLER_CUBE: Int(35680)
- final val SAMPLES: Int(32937)
- final val SAMPLE_ALPHA_TO_COVERAGE: Int(32926)
- final val SAMPLE_BUFFERS: Int(32936)
- final val SAMPLE_COVERAGE: Int(32928)
- final val SAMPLE_COVERAGE_INVERT: Int(32939)
- final val SAMPLE_COVERAGE_VALUE: Int(32938)
- final val SCISSOR_BOX: Int(3088)
-
final
val
SCISSOR_TEST: Int(3089)
Capability to enable/disable the scissor test.
- final val SHADER_TYPE: Int(35663)
- final val SHADING_LANGUAGE_VERSION: Int(35724)
- final val SHORT: Int(5122)
- final val SRC_ALPHA: Int(770)
- final val SRC_ALPHA_SATURATE: Int(776)
- final val SRC_COLOR: Int(768)
- final val STATIC_DRAW: Int(35044)
- final val STENCIL_ATTACHMENT: Int(36128)
- final val STENCIL_BACK_FAIL: Int(34817)
- final val STENCIL_BACK_FUNC: Int(34816)
- final val STENCIL_BACK_PASS_DEPTH_FAIL: Int(34818)
- final val STENCIL_BACK_PASS_DEPTH_PASS: Int(34819)
- final val STENCIL_BACK_REF: Int(36003)
- final val STENCIL_BACK_VALUE_MASK: Int(36004)
- final val STENCIL_BACK_WRITEMASK: Int(36005)
- final val STENCIL_BITS: Int(3415)
-
final
val
STENCIL_BUFFER_BIT: Int(1024)
Specifies the stencil buffer should be cleared.
Specifies the stencil buffer should be cleared.
- See also
- final val STENCIL_CLEAR_VALUE: Int(2961)
- final val STENCIL_FAIL: Int(2964)
- final val STENCIL_FUNC: Int(2962)
- final val STENCIL_INDEX: Int(6401)
- final val STENCIL_INDEX8: Int(36168)
- final val STENCIL_PASS_DEPTH_FAIL: Int(2965)
- final val STENCIL_PASS_DEPTH_PASS: Int(2966)
- final val STENCIL_REF: Int(2967)
-
final
val
STENCIL_TEST: Int(2960)
Capability to enable/disable the stencil test.
- final val STENCIL_VALUE_MASK: Int(2963)
- final val STENCIL_WRITEMASK: Int(2968)
- final val STREAM_DRAW: Int(35040)
- final val SUBPIXEL_BITS: Int(3408)
- final val TEXTURE: Int(5890)
-
final
val
TEXTURE0: Int(33984)
Identifies texture unit 0.
Identifies texture unit 0. This texture unit is guaranteed to exist.
-
final
val
TEXTURE1: Int(33985)
Identifies texture unit 1.
Identifies texture unit 1. This texture unit is guaranteed to exist.
-
final
val
TEXTURE10: Int(33994)
Identifies texture unit 10.
Identifies texture unit 10. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE11: Int(33995)
Identifies texture unit 11.
Identifies texture unit 11. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE12: Int(33996)
Identifies texture unit 12.
Identifies texture unit 12. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE13: Int(33997)
Identifies texture unit 13.
Identifies texture unit 13. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE14: Int(33998)
Identifies texture unit 14.
Identifies texture unit 14. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE15: Int(33999)
Identifies texture unit 15.
Identifies texture unit 15. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE16: Int(34000)
Identifies texture unit 16.
Identifies texture unit 16. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE17: Int(34001)
Identifies texture unit 17.
Identifies texture unit 17. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE18: Int(34002)
Identifies texture unit 18.
Identifies texture unit 18. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE19: Int(34003)
Identifies texture unit 19.
Identifies texture unit 19. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE2: Int(33986)
Identifies texture unit 2.
Identifies texture unit 2. This texture unit is guaranteed to exist.
-
final
val
TEXTURE20: Int(34004)
Identifies texture unit 20.
Identifies texture unit 20. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE21: Int(34005)
Identifies texture unit 21.
Identifies texture unit 21. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE22: Int(34006)
Identifies texture unit 22.
Identifies texture unit 22. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE23: Int(34007)
Identifies texture unit 23.
Identifies texture unit 23. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE24: Int(34008)
Identifies texture unit 24.
Identifies texture unit 24. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE25: Int(34009)
Identifies texture unit 25.
Identifies texture unit 25. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE26: Int(34010)
Identifies texture unit 26.
Identifies texture unit 26. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE27: Int(34011)
Identifies texture unit 27.
Identifies texture unit 27. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE28: Int(34012)
Identifies texture unit 28.
Identifies texture unit 28. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE29: Int(34013)
Identifies texture unit 29.
Identifies texture unit 29. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE3: Int(33987)
Identifies texture unit 3.
Identifies texture unit 3. This texture unit is guaranteed to exist.
-
final
val
TEXTURE30: Int(34014)
Identifies texture unit 30.
Identifies texture unit 30. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE31: Int(34015)
Identifies texture unit 31.
Identifies texture unit 31. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE4: Int(33988)
Identifies texture unit 4.
Identifies texture unit 4. This texture unit is guaranteed to exist.
-
final
val
TEXTURE5: Int(33989)
Identifies texture unit 5.
Identifies texture unit 5. This texture unit is guaranteed to exist.
-
final
val
TEXTURE6: Int(33990)
Identifies texture unit 6.
Identifies texture unit 6. This texture unit is guaranteed to exist.
-
final
val
TEXTURE7: Int(33991)
Identifies texture unit 7.
Identifies texture unit 7. This texture unit is guaranteed to exist.
-
final
val
TEXTURE8: Int(33992)
Identifies texture unit 8.
Identifies texture unit 8. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE9: Int(33993)
Identifies texture unit 9.
Identifies texture unit 9. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE_2D: Int(3553)
The target for a simple 2 dimensional texture.
- final val TEXTURE_BINDING_2D: Int(32873)
- final val TEXTURE_BINDING_CUBE_MAP: Int(34068)
-
final
val
TEXTURE_CUBE_MAP: Int(34067)
The target for a cube mapped texture.
- final val TEXTURE_CUBE_MAP_NEGATIVE_X: Int(34070)
- final val TEXTURE_CUBE_MAP_NEGATIVE_Y: Int(34072)
- final val TEXTURE_CUBE_MAP_NEGATIVE_Z: Int(34074)
- final val TEXTURE_CUBE_MAP_POSITIVE_X: Int(34069)
- final val TEXTURE_CUBE_MAP_POSITIVE_Y: Int(34071)
- final val TEXTURE_CUBE_MAP_POSITIVE_Z: Int(34073)
-
final
val
TEXTURE_MAG_FILTER: Int(10240)
The texture magnification filter.
-
final
val
TEXTURE_MIN_FILTER: Int(10241)
The texture minification filter.
The texture minification filter.
Can be one of NEAREST, LINEAR, NEAREST_MIPMAP_NEAREST, LINEAR_MIPMAP_NEAREST, NEAREST_MIPMAP_LINEAR, LINEAR_MIPMAP_LINEAR.
-
final
val
TEXTURE_WRAP_S: Int(10242)
The horizontal texture wrap mode.
The horizontal texture wrap mode.
Can be one of REPEAT, CLAMP_TO_EDGE, MIRRORED_REPEAT.
-
final
val
TEXTURE_WRAP_T: Int(10243)
The vertical texture wrap.
The vertical texture wrap.
Can be one of REPEAT, CLAMP_TO_EDGE, MIRRORED_REPEAT.
-
final
val
TRIANGLES: Int(4)
Specifies the elements should be drawn as triangles.
Specifies the elements should be drawn as triangles.
-
final
val
TRIANGLE_FAN: Int(6)
Specifies the elements should be drawn as a triangle fan.
Specifies the elements should be drawn as a triangle fan.
-
final
val
TRIANGLE_STRIP: Int(5)
Specifies the elements should be drawn as a triangle strip.
Specifies the elements should be drawn as a triangle strip.
- final val UNPACK_ALIGNMENT: Int(3317)
- final val UNPACK_COLORSPACE_CONVERSION_WEBGL: Int(37443)
- final val UNPACK_FLIP_Y_WEBGL: Int(37440)
- final val UNPACK_PREMULTIPLY_ALPHA_WEBGL: Int(37441)
- final val UNSIGNED_BYTE: Int(5121)
- final val UNSIGNED_INT: Int(5125)
- final val UNSIGNED_SHORT: Int(5123)
- final val UNSIGNED_SHORT_4_4_4_4: Int(32819)
- final val UNSIGNED_SHORT_5_5_5_1: Int(32820)
- final val UNSIGNED_SHORT_5_6_5: Int(33635)
- final val VALIDATE_STATUS: Int(35715)
- final val VENDOR: Int(7936)
- final val VERSION: Int(7938)
- final val VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: Int(34975)
- final val VERTEX_ATTRIB_ARRAY_ENABLED: Int(34338)
- final val VERTEX_ATTRIB_ARRAY_NORMALIZED: Int(34922)
- final val VERTEX_ATTRIB_ARRAY_POINTER: Int(34373)
- final val VERTEX_ATTRIB_ARRAY_SIZE: Int(34339)
- final val VERTEX_ATTRIB_ARRAY_STRIDE: Int(34340)
- final val VERTEX_ATTRIB_ARRAY_TYPE: Int(34341)
- final val VERTEX_SHADER: Int(35633)
- final val VIEWPORT: Int(2978)
- final val ZERO: Int(0)
-
final
def
asInstanceOf[T0]: T0
- Definition Classes
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-
def
clone(): AnyRef
- Attributes
- protected[lang]
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-
final
def
eq(arg0: AnyRef): Boolean
- Definition Classes
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-
def
equals(arg0: Any): Boolean
- Definition Classes
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-
def
finalize(): Unit
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final
def
getClass(): Class[_]
- Definition Classes
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-
def
hashCode(): Int
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final
def
isInstanceOf[T0]: Boolean
- Definition Classes
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-
final
def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
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