public class MacPropagation.NoGood extends Object implements AssignmentContext
NoGood(Assignment<V,T> assignment)
Set<T>
getNoGood(T value)
Set<T>[]
getNoGood(V variable)
void
setNoGood(T value, Set<T> noGood)
setNoGood(V variable, Set<T>[] noGood)
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
public NoGood(Assignment<V,T> assignment)
public Set<T>[] getNoGood(V variable)
public void setNoGood(V variable, Set<T>[] noGood)
public Set<T> getNoGood(T value)
public void setNoGood(T value, Set<T> noGood)
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