@Stability(value=Stable)
public static interface CfnFleet.RuntimeConfigurationProperty
extends software.amazon.jsii.JsiiSerializable
// The code below shows an example of how to instantiate this type.
// The values are placeholders you should change.
import software.amazon.awscdk.services.gamelift.*;
RuntimeConfigurationProperty runtimeConfigurationProperty = RuntimeConfigurationProperty.builder()
.gameSessionActivationTimeoutSeconds(123)
.maxConcurrentGameSessionActivations(123)
.serverProcesses(List.of(ServerProcessProperty.builder()
.concurrentExecutions(123)
.launchPath("launchPath")
// the properties below are optional
.parameters("parameters")
.build()))
.build();
| Modifier and Type | Interface and Description |
|---|---|
static class |
CfnFleet.RuntimeConfigurationProperty.Builder
A builder for
CfnFleet.RuntimeConfigurationProperty |
static class |
CfnFleet.RuntimeConfigurationProperty.Jsii$Proxy
An implementation for
CfnFleet.RuntimeConfigurationProperty |
| Modifier and Type | Method and Description |
|---|---|
static CfnFleet.RuntimeConfigurationProperty.Builder |
builder() |
default Number |
getGameSessionActivationTimeoutSeconds()
`CfnFleet.RuntimeConfigurationProperty.GameSessionActivationTimeoutSeconds`.
|
default Number |
getMaxConcurrentGameSessionActivations()
`CfnFleet.RuntimeConfigurationProperty.MaxConcurrentGameSessionActivations`.
|
default Object |
getServerProcesses()
`CfnFleet.RuntimeConfigurationProperty.ServerProcesses`.
|
@Stability(value=Stable) @Nullable default Number getGameSessionActivationTimeoutSeconds()
@Stability(value=Stable) @Nullable default Number getMaxConcurrentGameSessionActivations()
@Stability(value=Stable) @Nullable default Object getServerProcesses()
@Stability(value=Stable) static CfnFleet.RuntimeConfigurationProperty.Builder builder()
Copyright © 2021. All rights reserved.