@Generated(value="jsii-pacmak/1.46.0 (build cd08c55)", date="2021-11-25T20:11:06.626Z") @Stability(value=Stable) public interface CfnGameSessionQueueProps extends software.amazon.jsii.JsiiSerializable
Example:
// The code below shows an example of how to instantiate this type.
// The values are placeholders you should change.
import software.amazon.awscdk.services.gamelift.*;
CfnGameSessionQueueProps cfnGameSessionQueueProps = CfnGameSessionQueueProps.builder()
.name("name")
// the properties below are optional
.customEventData("customEventData")
.destinations(List.of(DestinationProperty.builder()
.destinationArn("destinationArn")
.build()))
.filterConfiguration(FilterConfigurationProperty.builder()
.allowedLocations(List.of("allowedLocations"))
.build())
.notificationTarget("notificationTarget")
.playerLatencyPolicies(List.of(PlayerLatencyPolicyProperty.builder()
.maximumIndividualPlayerLatencyMilliseconds(123)
.policyDurationSeconds(123)
.build()))
.priorityConfiguration(PriorityConfigurationProperty.builder()
.locationOrder(List.of("locationOrder"))
.priorityOrder(List.of("priorityOrder"))
.build())
.timeoutInSeconds(123)
.build();
| Modifier and Type | Interface and Description |
|---|---|
static class |
CfnGameSessionQueueProps.Builder
A builder for
CfnGameSessionQueueProps |
static class |
CfnGameSessionQueueProps.Jsii$Proxy
An implementation for
CfnGameSessionQueueProps |
| Modifier and Type | Method and Description |
|---|---|
static CfnGameSessionQueueProps.Builder |
builder() |
default String |
getCustomEventData()
`AWS::GameLift::GameSessionQueue.CustomEventData`.
|
default Object |
getDestinations()
`AWS::GameLift::GameSessionQueue.Destinations`.
|
default Object |
getFilterConfiguration()
`AWS::GameLift::GameSessionQueue.FilterConfiguration`.
|
String |
getName()
`AWS::GameLift::GameSessionQueue.Name`.
|
default String |
getNotificationTarget()
`AWS::GameLift::GameSessionQueue.NotificationTarget`.
|
default Object |
getPlayerLatencyPolicies()
`AWS::GameLift::GameSessionQueue.PlayerLatencyPolicies`.
|
default Object |
getPriorityConfiguration()
`AWS::GameLift::GameSessionQueue.PriorityConfiguration`.
|
default Number |
getTimeoutInSeconds()
`AWS::GameLift::GameSessionQueue.TimeoutInSeconds`.
|
@Stability(value=Stable) @Nullable default String getCustomEventData()
@Stability(value=Stable) @Nullable default Object getDestinations()
@Stability(value=Stable) @Nullable default Object getFilterConfiguration()
@Stability(value=Stable) @NotNull String getName()
@Stability(value=Stable) @Nullable default String getNotificationTarget()
@Stability(value=Stable) @Nullable default Object getPlayerLatencyPolicies()
@Stability(value=Stable) @Nullable default Object getPriorityConfiguration()
@Stability(value=Stable) @Nullable default Number getTimeoutInSeconds()
@Stability(value=Stable) static CfnGameSessionQueueProps.Builder builder()
CfnGameSessionQueueProps.Builder of CfnGameSessionQueuePropsCopyright © 2021. All rights reserved.