@Generated(value="jsii-pacmak/1.29.0 (build 41df200)", date="2021-06-02T09:55:31.290Z") @Stability(value=Stable) public class CfnGameServerGroup extends CfnResource implements IInspectable
| Modifier and Type | Class and Description |
|---|---|
static interface |
CfnGameServerGroup.AutoScalingPolicyProperty |
static class |
CfnGameServerGroup.Builder
A fluent builder for
CfnGameServerGroup. |
static interface |
CfnGameServerGroup.InstanceDefinitionProperty |
static interface |
CfnGameServerGroup.LaunchTemplateProperty |
static interface |
CfnGameServerGroup.TargetTrackingConfigurationProperty |
software.amazon.jsii.JsiiObject.InitializationModeIInspectable.Jsii$Default, IInspectable.Jsii$Proxy| Modifier and Type | Field and Description |
|---|---|
static String |
CFN_RESOURCE_TYPE_NAME
The CloudFormation resource type name for this resource class.
|
| Modifier | Constructor and Description |
|---|---|
|
CfnGameServerGroup(software.constructs.Construct scope,
String id,
CfnGameServerGroupProps props)
Create a new `AWS::GameLift::GameServerGroup`.
|
protected |
CfnGameServerGroup(software.amazon.jsii.JsiiObject.InitializationMode initializationMode) |
protected |
CfnGameServerGroup(software.amazon.jsii.JsiiObjectRef objRef) |
| Modifier and Type | Method and Description |
|---|---|
String |
getAttrAutoScalingGroupArn() |
String |
getAttrGameServerGroupArn() |
Object |
getAutoScalingPolicy()
`AWS::GameLift::GameServerGroup.AutoScalingPolicy`.
|
String |
getBalancingStrategy()
`AWS::GameLift::GameServerGroup.BalancingStrategy`.
|
protected Map<String,Object> |
getCfnProperties() |
String |
getDeleteOption()
`AWS::GameLift::GameServerGroup.DeleteOption`.
|
String |
getGameServerGroupName()
`AWS::GameLift::GameServerGroup.GameServerGroupName`.
|
String |
getGameServerProtectionPolicy()
`AWS::GameLift::GameServerGroup.GameServerProtectionPolicy`.
|
Object |
getInstanceDefinitions()
`AWS::GameLift::GameServerGroup.InstanceDefinitions`.
|
Object |
getLaunchTemplate()
`AWS::GameLift::GameServerGroup.LaunchTemplate`.
|
Number |
getMaxSize()
`AWS::GameLift::GameServerGroup.MaxSize`.
|
Number |
getMinSize()
`AWS::GameLift::GameServerGroup.MinSize`.
|
String |
getRoleArn()
`AWS::GameLift::GameServerGroup.RoleArn`.
|
TagManager |
getTags()
`AWS::GameLift::GameServerGroup.Tags`.
|
List<String> |
getVpcSubnets()
`AWS::GameLift::GameServerGroup.VpcSubnets`.
|
void |
inspect(TreeInspector inspector)
Examines the CloudFormation resource and discloses attributes.
|
protected Map<String,Object> |
renderProperties(Map<String,Object> props) |
void |
setAutoScalingPolicy(CfnGameServerGroup.AutoScalingPolicyProperty value)
`AWS::GameLift::GameServerGroup.AutoScalingPolicy`.
|
void |
setAutoScalingPolicy(IResolvable value)
`AWS::GameLift::GameServerGroup.AutoScalingPolicy`.
|
void |
setBalancingStrategy(String value)
`AWS::GameLift::GameServerGroup.BalancingStrategy`.
|
void |
setDeleteOption(String value)
`AWS::GameLift::GameServerGroup.DeleteOption`.
|
void |
setGameServerGroupName(String value)
`AWS::GameLift::GameServerGroup.GameServerGroupName`.
|
void |
setGameServerProtectionPolicy(String value)
`AWS::GameLift::GameServerGroup.GameServerProtectionPolicy`.
|
void |
setInstanceDefinitions(IResolvable value)
`AWS::GameLift::GameServerGroup.InstanceDefinitions`.
|
void |
setInstanceDefinitions(List<Object> value)
`AWS::GameLift::GameServerGroup.InstanceDefinitions`.
|
void |
setLaunchTemplate(CfnGameServerGroup.LaunchTemplateProperty value)
`AWS::GameLift::GameServerGroup.LaunchTemplate`.
|
void |
setLaunchTemplate(IResolvable value)
`AWS::GameLift::GameServerGroup.LaunchTemplate`.
|
void |
setMaxSize(Number value)
`AWS::GameLift::GameServerGroup.MaxSize`.
|
void |
setMinSize(Number value)
`AWS::GameLift::GameServerGroup.MinSize`.
|
void |
setRoleArn(String value)
`AWS::GameLift::GameServerGroup.RoleArn`.
|
void |
setVpcSubnets(List<String> value)
`AWS::GameLift::GameServerGroup.VpcSubnets`.
|
addDeletionOverride, addDependsOn, addMetadata, addOverride, addPropertyDeletionOverride, addPropertyOverride, applyRemovalPolicy, applyRemovalPolicy, applyRemovalPolicy, getAtt, getCfnOptions, getCfnResourceType, getMetadata, getUpdatedProperites, isCfnResource, shouldSynthesize, toString, validatePropertiesgetRefgetCreationStack, getLogicalId, getStack, isCfnElement, overrideLogicalIdjsiiAsyncCall, jsiiAsyncCall, jsiiCall, jsiiCall, jsiiGet, jsiiGet, jsiiSet, jsiiStaticCall, jsiiStaticCall, jsiiStaticGet, jsiiStaticGet, jsiiStaticSet, jsiiStaticSet@Stability(value=Stable) public static final String CFN_RESOURCE_TYPE_NAME
protected CfnGameServerGroup(software.amazon.jsii.JsiiObjectRef objRef)
protected CfnGameServerGroup(software.amazon.jsii.JsiiObject.InitializationMode initializationMode)
@Stability(value=Stable)
public CfnGameServerGroup(@NotNull
software.constructs.Construct scope,
@NotNull
String id,
@NotNull
CfnGameServerGroupProps props)
scope - - scope in which this resource is defined. This parameter is required.id - - scoped id of the resource. This parameter is required.props - - resource properties. This parameter is required.@Stability(value=Stable)
public void inspect(@NotNull
TreeInspector inspector)
inspect in interface IInspectableinspector - - tree inspector to collect and process attributes. This parameter is required.@Stability(value=Stable) @NotNull protected Map<String,Object> renderProperties(@NotNull Map<String,Object> props)
renderProperties in class CfnResourceprops - This parameter is required.@Stability(value=Stable) @NotNull public String getAttrAutoScalingGroupArn()
@Stability(value=Stable) @NotNull public String getAttrGameServerGroupArn()
@Stability(value=Stable) @NotNull protected Map<String,Object> getCfnProperties()
getCfnProperties in class CfnResource@Stability(value=Stable) @NotNull public TagManager getTags()
@Stability(value=Stable) @NotNull public String getGameServerGroupName()
@Stability(value=Stable)
public void setGameServerGroupName(@NotNull
String value)
@Stability(value=Stable) @NotNull public Object getInstanceDefinitions()
@Stability(value=Stable)
public void setInstanceDefinitions(@NotNull
IResolvable value)
@Stability(value=Stable)
public void setInstanceDefinitions(@NotNull
List<Object> value)
@Stability(value=Stable) @NotNull public Object getLaunchTemplate()
@Stability(value=Stable)
public void setLaunchTemplate(@NotNull
CfnGameServerGroup.LaunchTemplateProperty value)
@Stability(value=Stable)
public void setLaunchTemplate(@NotNull
IResolvable value)
@Stability(value=Stable) @NotNull public String getRoleArn()
@Stability(value=Stable)
public void setRoleArn(@NotNull
String value)
@Stability(value=Stable) @Nullable public Object getAutoScalingPolicy()
@Stability(value=Stable)
public void setAutoScalingPolicy(@Nullable
CfnGameServerGroup.AutoScalingPolicyProperty value)
@Stability(value=Stable)
public void setAutoScalingPolicy(@Nullable
IResolvable value)
@Stability(value=Stable) @Nullable public String getBalancingStrategy()
@Stability(value=Stable)
public void setBalancingStrategy(@Nullable
String value)
@Stability(value=Stable) @Nullable public String getDeleteOption()
@Stability(value=Stable)
public void setDeleteOption(@Nullable
String value)
@Stability(value=Stable) @Nullable public String getGameServerProtectionPolicy()
@Stability(value=Stable)
public void setGameServerProtectionPolicy(@Nullable
String value)
@Stability(value=Stable) @Nullable public Number getMaxSize()
@Stability(value=Stable)
public void setMaxSize(@Nullable
Number value)
@Stability(value=Stable) @Nullable public Number getMinSize()
@Stability(value=Stable)
public void setMinSize(@Nullable
Number value)
@Stability(value=Stable) @Nullable public List<String> getVpcSubnets()
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