public interface _UpsertElementsRequestOrBuilder
extends com.google.protobuf.MessageOrBuilder
| Modifier and Type | Method and Description |
|---|---|
java.lang.String |
getCacheName()
string cache_name = 1; |
com.google.protobuf.ByteString |
getCacheNameBytes()
string cache_name = 1; |
_Element |
getElements(int index)
You can have up to 8192 elements in this list.
|
int |
getElementsCount()
You can have up to 8192 elements in this list.
|
java.util.List<_Element> |
getElementsList()
You can have up to 8192 elements in this list.
|
_ElementOrBuilder |
getElementsOrBuilder(int index)
You can have up to 8192 elements in this list.
|
java.util.List<? extends _ElementOrBuilder> |
getElementsOrBuilderList()
You can have up to 8192 elements in this list.
|
java.lang.String |
getLeaderboard()
string leaderboard = 2; |
com.google.protobuf.ByteString |
getLeaderboardBytes()
string leaderboard = 2; |
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofjava.lang.String getCacheName()
string cache_name = 1;com.google.protobuf.ByteString getCacheNameBytes()
string cache_name = 1;java.lang.String getLeaderboard()
string leaderboard = 2;com.google.protobuf.ByteString getLeaderboardBytes()
string leaderboard = 2;java.util.List<_Element> getElementsList()
You can have up to 8192 elements in this list.
repeated .leaderboard._Element elements = 3;_Element getElements(int index)
You can have up to 8192 elements in this list.
repeated .leaderboard._Element elements = 3;int getElementsCount()
You can have up to 8192 elements in this list.
repeated .leaderboard._Element elements = 3;java.util.List<? extends _ElementOrBuilder> getElementsOrBuilderList()
You can have up to 8192 elements in this list.
repeated .leaderboard._Element elements = 3;_ElementOrBuilder getElementsOrBuilder(int index)
You can have up to 8192 elements in this list.
repeated .leaderboard._Element elements = 3;