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3.0.3
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symphony-input-core
/
symphony
/
SubmitActionsBuilder
Submit
Actions
Builder
class
SubmitActionsBuilder
<
P
,
R
>
:
Actions0Builder
<
Unit
>
Members
Constructors
Submit
Actions
Builder
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constructor
(
)
Types
Finalizer
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object
Finalizer
Properties
actions
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val
actions
:
MutableList
<
Action0
<
Unit
>
>
factory
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var
factory
:
ValidationFactory
<
P
>
?
submit
Action
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val
submitAction
:
Action1Invoker
<
P
,
Later
<
R
>
>
Functions
get
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fun
get
(
)
:
List
<
Action0
<
Unit
>
>
get
Or
Set
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fun
getOrSet
(
name
:
String
,
key
:
String
,
handler
:
(
)
->
Unit
)
:
Action0
<
Unit
>
on
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open
override
fun
on
(
name
:
String
,
key
:
String
,
handler
:
(
)
->
Unit
)
:
Action0
<
Unit
>
on
Add
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fun
onAdd
(
handler
:
(
)
->
Unit
)
:
Action0
<
Unit
>
fun
onAdd
(
entity
:
String
,
handler
:
(
)
->
Unit
)
:
Action0
<
Unit
>
on
Add
All
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fun
onAddAll
(
handler
:
(
)
->
Unit
)
:
Action0
<
Unit
>
fun
onAddAll
(
col
:
Collection
<
Any
?
>
,
handler
:
(
)
->
Unit
)
:
Action0
<
Unit
>
on
Cancel
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fun
onCancel
(
handler
:
(
)
->
Unit
)
:
Action0
<
Unit
>
on
Create
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fun
onCreate
(
handler
:
(
)
->
Unit
)
:
Action0
<
Unit
>
on
Delete
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fun
onDelete
(
handler
:
(
)
->
Unit
)
:
Action0
<
Unit
>
on
Delete
All
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fun
onDeleteAll
(
handler
:
(
)
->
Unit
)
:
Action0
<
Unit
>
fun
onDeleteAll
(
col
:
Collection
<
Any
?
>
,
handler
:
(
)
->
Unit
)
:
Action0
<
Unit
>
on
Duplicate
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fun
onDuplicate
(
handler
:
(
)
->
Unit
)
:
Action0
<
Unit
>
on
Edit
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fun
onEdit
(
handler
:
(
)
->
Unit
)
:
Action0
<
Unit
>
on
Failure
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fun
onFailure
(
handler
:
(
Throwable
)
->
Unit
)
:
SubmitActionsBuilder.Finalizer
on
Go
Back
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fun
onGoBack
(
handler
:
(
)
->
Unit
)
:
Action0
<
Unit
>
on
No
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fun
onNo
(
handler
:
(
)
->
Unit
)
:
Action0
<
Unit
>
on
Ok
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fun
onOk
(
handler
:
(
)
->
Unit
)
:
Action0
<
Unit
>
on
Retry
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fun
onRetry
(
handler
:
(
)
->
Unit
)
:
Action0
<
Unit
>
on
Submit
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fun
onSubmit
(
name
:
String
=
"Submit"
,
handler
:
(
P
)
->
Later
<
R
>
)
:
SubmitActionsBuilder.Finalizer
on
Success
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fun
onSuccess
(
handler
:
(
R
)
->
Unit
)
:
SubmitActionsBuilder.Finalizer
on
Update
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fun
onUpdate
(
handler
:
(
)
->
Unit
)
:
Action0
<
Unit
>
on
View
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fun
onView
(
handler
:
(
)
->
Unit
)
:
Action0
<
Unit
>
on
Yes
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fun
onYes
(
handler
:
(
)
->
Unit
)
:
Action0
<
Unit
>
sub
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open
override
fun
sub
(
name
:
String
,
key
:
String
,
actions
:
List
<
Action0
<
Unit
>
>
)
open
override
fun
sub
(
name
:
String
,
key
:
String
,
builder
:
ActionsBuilder
<
Action0
<
Unit
>
,
(
)
->
Unit
>
.
(
)
->
Unit
)
validate
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fun
validate
(
factory
:
ValidationFactory
<
P
>
)